2014年8月31日星期日
Ignoring or Reporting a Player from Another Realm
We understand that players want to be able to ignore and report players from other realms, and we’re working to identify and correct any issues currently preventing this. We take harassment wow gold very seriously, and if another player is harassing you, you can report them using the right-click report option so that we can investigate your report.
2014年8月27日星期三
we’re breaking the first rule of Brawler’s Guild
Entry into the brawler’s guild is by invitation only. Invitations can be found on the black market auction house, by invitation from somebody within the guild, and occasionally as drops from certain Horde and Alliance NPCs.
Yes, we’re breaking the first rule euwowgold of Brawler’s Guild.
For those of you that haven’t been following along, the Brawler’s Guild is a new feature being introduced to World of Warcraft: Mists of Pandaria in patch 5.1. This new part of the World of Warcraft has generated a lot of excitement--not to mention a few questions--so we’re going to try to provide a clearer picture of what we’re hoping to accomplish with the Brawler’s Guild in this thread.
First, a little bit about what buy wow gold it is, and what it isn’t:
What Brawler’s Guild Is
A fun, but small diversion that could grow in time
A venue for a realm’s community to come together
A unique way to earn some solo PvE bragging rights
A cool place to hang out
What Brawler’s Guild Isn’t
A means of solo progression
A major patch feature accessible to everyone (at first)
A way to earn lots of in-game rewards
Proving Grounds where you can develop class skills (that’s a different feature arriving later on)
So, to sum up, we’re trying to give the Brawler’s Guild a tight knit, underground kind of feel, and we expect the Guild on each realm to slowly grow to encompass more and more of the population over time. Because invites will be so limited, it’s likely that a lot of the players that join the Brawler’s Guild will have had some kind of interaction with one or more existing members before they ever step into the ring. Finally, a smaller population will help keep the queues low for quite a while – since a big part of the Brawler’s Guild is watching other players fight their own battles, right now instancing arenas or using phasing isn’t an attractive option.
About Those Invites
Invites to the Guild will (at least initially) only be available for purchase on the Black Market Auction House. We’ve taken this approach both to control queue times, and also because the Brawler’s Guild is meant to be kind of a small, underground thing, and a way for players on a realm to come together. At first, that will happen because invites will go out from one player to another based on who buys those initial Black Market invites. After reaching a certain rank in the Brawler’s Guild, each of the new members can eventually earn one new invitation of their own to pass out to someone else on the same realm, so the Brawler’s Guilds on each realm should get progressively larger and larger over time. We may also investigate alternate methods of acquiring invitations or making them more plentiful.
World First?
We’ve also decided that attaching a realm first style achievement to the Brawler’s Guild isn’t necessarily the right move. Rest assured that there will be other achievements to earn in the ring though.
Yes, we’re breaking the first rule euwowgold of Brawler’s Guild.
For those of you that haven’t been following along, the Brawler’s Guild is a new feature being introduced to World of Warcraft: Mists of Pandaria in patch 5.1. This new part of the World of Warcraft has generated a lot of excitement--not to mention a few questions--so we’re going to try to provide a clearer picture of what we’re hoping to accomplish with the Brawler’s Guild in this thread.
First, a little bit about what buy wow gold it is, and what it isn’t:
What Brawler’s Guild Is
A fun, but small diversion that could grow in time
A venue for a realm’s community to come together
A unique way to earn some solo PvE bragging rights
A cool place to hang out
What Brawler’s Guild Isn’t
A means of solo progression
A major patch feature accessible to everyone (at first)
A way to earn lots of in-game rewards
Proving Grounds where you can develop class skills (that’s a different feature arriving later on)
So, to sum up, we’re trying to give the Brawler’s Guild a tight knit, underground kind of feel, and we expect the Guild on each realm to slowly grow to encompass more and more of the population over time. Because invites will be so limited, it’s likely that a lot of the players that join the Brawler’s Guild will have had some kind of interaction with one or more existing members before they ever step into the ring. Finally, a smaller population will help keep the queues low for quite a while – since a big part of the Brawler’s Guild is watching other players fight their own battles, right now instancing arenas or using phasing isn’t an attractive option.
About Those Invites
Invites to the Guild will (at least initially) only be available for purchase on the Black Market Auction House. We’ve taken this approach both to control queue times, and also because the Brawler’s Guild is meant to be kind of a small, underground thing, and a way for players on a realm to come together. At first, that will happen because invites will go out from one player to another based on who buys those initial Black Market invites. After reaching a certain rank in the Brawler’s Guild, each of the new members can eventually earn one new invitation of their own to pass out to someone else on the same realm, so the Brawler’s Guilds on each realm should get progressively larger and larger over time. We may also investigate alternate methods of acquiring invitations or making them more plentiful.
World First?
We’ve also decided that attaching a realm first style achievement to the Brawler’s Guild isn’t necessarily the right move. Rest assured that there will be other achievements to earn in the ring though.
2014年8月24日星期日
we think it sets the tone nicely
There are so many aesthetically amazing elements to Patch 5.2, that it was INCREDIBLY difficult to decide what single image to showcase. Many of us scrutinized a plethora buying wow gold safe of screenshots for days before deciding this was the perfect first impression to provide as a little gift for the holidays, teasing though it may be. But we think it sets the tone nicely, no? :)
Once we're back from holiday break, we fully intend to hit the ground running. Brace yourselves, my friends!
Once we're back from holiday break, we fully intend to hit the ground running. Brace yourselves, my friends!
2014年8月20日星期三
as well with another stun or incapacitate
This change doesn't add any more CC to the teams that are already heavily stacking it -- those teams will likely continue using Fist of Justice (or in some cases Repentance) as they wow gold are currently. It just allows the Paladin more options when they're on a team that doesn't synergize quite as well with another stun or incapacitate.
The diminishing returns issue is one we've talked about a few times. It's definitely a concern, but not one that we can really effectively address mid-expansion.
The diminishing returns issue is one we've talked about a few times. It's definitely a concern, but not one that we can really effectively address mid-expansion.
2014年8月18日星期一
Make it so that every island creatures gives some rep and it will be fine
The first change happened within 48 hours of the patch going live. If we think there's a problem we'll take steps to address it.
But I'm not comfortable comparing this to 5.0 reps or the legendary questline. First, the changes made to them were mostly for very different reasons. The way so many reward systems tied together in 5.0 reps made it more difficult to address by applying a hotfix or two.Wow Gold It required patches. And the primary changes to the legendary questline have been calculated and gradual, to allow players an opportunity to catch up without having to repeatedly run content for which it's increasingly difficult to find groups, while also not trivializing the overall effort needed to complete the chain now.
You seem to be implying we should take a "nerf first, think about the implications later" approach. That's not good for the game or the community. If we make any mistakes in the process, it becomes a lot harder to take something away from players, and we want to avoid repeatedly swinging the pendulum to opposite extremes in that regard.
Ultimately, a lot of this feedback ends up World of Warcraft Gold being a little shorthand, not that it's being discounted entirely. But there's a sense of, “There’s a thing I want and I don’t have it yet; fix it so I have it now,” going around. Shaohao rep definitely has a grind attached to it, but as other players will happily point out, there are a lot of other repeatable, random, and other mechanisms and systems at play that make the Isle as a whole very rewarding. If we gated all the good stuff behind the rep, that’d be a more serious concern, but it isn’t. The rep is just one progression among many parallel ones.
But I'm not comfortable comparing this to 5.0 reps or the legendary questline. First, the changes made to them were mostly for very different reasons. The way so many reward systems tied together in 5.0 reps made it more difficult to address by applying a hotfix or two.Wow Gold It required patches. And the primary changes to the legendary questline have been calculated and gradual, to allow players an opportunity to catch up without having to repeatedly run content for which it's increasingly difficult to find groups, while also not trivializing the overall effort needed to complete the chain now.
You seem to be implying we should take a "nerf first, think about the implications later" approach. That's not good for the game or the community. If we make any mistakes in the process, it becomes a lot harder to take something away from players, and we want to avoid repeatedly swinging the pendulum to opposite extremes in that regard.
Ultimately, a lot of this feedback ends up World of Warcraft Gold being a little shorthand, not that it's being discounted entirely. But there's a sense of, “There’s a thing I want and I don’t have it yet; fix it so I have it now,” going around. Shaohao rep definitely has a grind attached to it, but as other players will happily point out, there are a lot of other repeatable, random, and other mechanisms and systems at play that make the Isle as a whole very rewarding. If we gated all the good stuff behind the rep, that’d be a more serious concern, but it isn’t. The rep is just one progression among many parallel ones.
2014年8月14日星期四
desirable for Flex raiders
It's important to remember that Flex gear can be upgraded to item level 548, and has extra advantages through things like sockets and set bonuses. We don't feel that the extra 2 item levels wow gold on Prideful pieces are going to make them more desirable for Flex raiders.
2014年8月12日星期二
Will flight be available at some point in warlords
Ok, ok, being perfectly honest... we don't know. In the same way we have no idea what the gearing model for the Wow Gold final tier of the expansion could be, because it's going to be based on testing, and playing, and seeing how the expansion plays out up to that point. We're open and willing to change the game as we go to make it the best it can be.
We don't know because we're open to feedback, and making changes based on that feedback.
Our current focus is to get the expansion into a state where you guys can help us start testing it. That testing will inform many, many decisions, and how the game plays when it's launched will cheap wow gold inform how the first content patch is designed, and how that patch plays out will inform the second content patch, etc. etc. We'd rather be unsure and make the correct decisions when they need to be made, than make the wrong decisions and be too stubborn to change them.
We don't know because we're open to feedback, and making changes based on that feedback.
Our current focus is to get the expansion into a state where you guys can help us start testing it. That testing will inform many, many decisions, and how the game plays when it's launched will cheap wow gold inform how the first content patch is designed, and how that patch plays out will inform the second content patch, etc. etc. We'd rather be unsure and make the correct decisions when they need to be made, than make the wrong decisions and be too stubborn to change them.
2014年8月10日星期日
world of warcraft patch about rouge Subterfuge
Subterfuge has proved too powerful, and frustrating to play against in PvP, so we decided to reduce its defensive Wow Gold capabilities, while preserving its offensive power. We changed the Subterfuge period to allow the use of stealth abilities without actually stealthing you, similar to Shadow Dance.
Subterfuge now allows you to use abilities that require stealth for 3 seconds after leaving Stealth, instead of Wow Gold actually staying stealthed for 3 seconds.
Subterfuge now allows you to use abilities that require stealth for 3 seconds after leaving Stealth, instead of Wow Gold actually staying stealthed for 3 seconds.
2014年8月5日星期二
Recruit Nat Pagle for your garrison

To get Nat, you'll first have to unlock the garrison Fishing Shack, which becomes available at level 96. From their, your garrison fishing vendor will send you on a quest to catch a specific type of fish from a specific place. Once you turn that in you'll get a quest to go find Nat Pagle, and from there begins his recruitment questline. Once you complete all his requirements -- to fish up various Lunkers throughout Draenor buy Wow Gold eu using special bait -- you'll be rewarded with Nat as a level 100 rare-quality garrison follower. You'll also be able to start catching Lunkers throughout Draenor without using bait. No word yet on what Lunkers do, but my guess is that they'll be required for certain high-level cooking recipes, so devoted raiders or guild suppliers probably want to make sure to schmooze Nat into their garrisons! Happy fishing!
2014年8月3日星期日
Warlords of Draenor: Garrison achievements

The 700 skill point profession achievements are also listed with Garrison achievements, which doesn't come as much of a surprise. The majority of the achievements focus on Followers, missions, and invasions, but there are also plenty associated with constructing and upgrading the buildings themselves. The complete list of datamined Garrison achievements is after the break.
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